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Neoseeker Forums » Playstation Games » General Playstation » resident evil (Biohazard). (Biohazard) 1.5??? ~ you mean cancelled RE2?I remember,Capcom had a different RE2 game at first,check. Biohazard 1 5 Psx Emulator. 3/11/2018 0 Comments (PSX) Biohazard 1.5 Prototype Invold. Unsubscribe from Invold? Cancel Unsubscribe. Subscribe Subscribed Unsubscribe 67. Game is in BIN / CUE File. For Debug Menue press in Game the select Button and you can room jump. Press triangle to switch up from stage to stage.

Game Mod developer Dark Biohazard who is known for his work on Resident Evil 1.5(Capcom's unfinished scrapped version of Resident Evil 2), has released his latest patch of modifications for the unfinished game, this patch that the dev has titled the ' Magic Zombie Door Patch'. This patch released back on the 19th of this month various new rooms such as the Alligator Entrance, Factory Office [break]sss[/break], SeiyaKou's Cell Cultivation and various other additions included in this patch (see full log below). For those of you who are new to Dark Biohazard (aka Martin Biohazard) work the developer has been piecing and modding the leaked pieces of the.Resident Evil 1.5 Game since it surfaced on the net, in an attempt to make it a fully playable game one day. The project has come along way but in no way a finished game, but its work checking out. You must have the Leaked Resident Evil 1.5 game but you will not find that game supplied here. but for those of you who may have this title you can find the patch below along with all the latest details from the developer:​

-=Resident Evil 1.5 (Magic Zombie Door) Patch=-
(Released 19/03/2015)

This new patch contains:
  • All my lastest hacks from PVB version + the old ones, obviously.
  • Have more playable rooms.
Note all the new playable rooms are ported from my old RE2 (PC) 1.5 Mod. Some of them are accessible from DEBUG MENU only. Most of them are in beta state, maybe I will consider to improve/fix them in the future.
March /19 /2015:
  • Changed DXP's old RPD Lobby (Era 1) by his new version.
  • Sewer's Generator Room (208) added (only accessible by Debug Menu).
  • Fixed floor in L TUNNEL FLOOD (20B).
  • Alligator Entrance (302) added (only accessible by Debug Menu).
  • Factory's Office B (30C) added.
  • Laboratory's Elevator Hall (50B) added.
  • Rusty's Grant Bitman (PL0B) added.
  • Fixed a small problem during John in Prisons cutscene.
  • SeiyaKou's Cell Cultivation (40B) room added.

June/27/2014:
  • Fixed/Updated steps sounds from several rooms.
  • Fixed steps sounds from zombies in some rooms.
  • Added my improved 'Factory Corridor' cutscene.
  • Added new versions of my improved 'Arrival to Factory' cutscenes!
  • Added new version of my 'Roy in Interrogation Room' cutscene reconstruction.
  • Added new version of my 'John in Prison' cutscene reconstruction.
  • Added new version of my 'Arrival to Sewer (Leon)' cutscene reconstruction.
  • Added improved ALIGATOR ROOM, I fix steps sounds and also I add spiders!
  • Changed re-direction from ROOM306 to ROOM302 after 'secret entrance' cutscene (as it should be!).
  • Changed zombies by cerberus in B1 CORRIDOR (Light).
  • Fixed some texts in some rooms.
  • Fixed Factory Elevator (Elza).

November/23/2014:
  • 9 new RPD rooms (created by DXP) was added:
    • 10F - 3F Elevator Hallway
    • 201 - Lobby (Era 1) - BONUS
    • 208 - Medical Room
    • 305 - 2F Corridor
    • 408 - Radio Room
    • 502 - Archive Room
    • 507 - 2F Elevator Hallway
    • 50E - Conference Room
    • 50F - Staircase 1

This means that RPD have all rooms now, however, I can't program elevator to work properly, yet, so you should to use the staircase.
  • New DXP's ROOM203 backgrounds was added.
  • A sample panel puzzle for ROOM110 was added.
  • Some weapons animations was fixed.
  • All colission bugs of rooms I ported from my old 1.5 project was fixed.
  • ROOM109 lower part was fixed (however, upper part is unavailable now).
  • ROOM10A stairs UP-DOWN mechanism was replaced by open door sequence (due to bugs).
  • 2 SeiyaKou's hacks was added (colission fixes for ROOM121 and ROOM30E).
  • Small .RVD (camera switch data) bug in ROOM105 was fixed.
  • In the extra playable characters was added/replaced:
    • Ada by Grant Bitman (Juvenal-_1945 version).
    • Irons by Grant Bitman (David Silva version).
    • Roy by Leon with jacket (Mrox2 version).


[video=youtube;3XW593nr2p4]
Additional Video: youtube.com/user/MartinBiohazard

Intructions:
To use this patch you need to have the original RE1.5 MZD (Magic Zombie Door) ISO, I will provide you a download link to it, since the original one is dead:
RE1.5 (MZD)
After download it, extract the 'RE1.5 (MZD).7z' file and use 'xdelta' to apply the patch to the 'BH2.bin' file (for more information, look 'HOW_TO_USE_XDELTA.PNG' image!).
Done! you can play now!
How to activate hidden cutscenes:
Just put the character where I show in the next sreenshots and press 'square' (action button):
(Posted Image)
Tricks/Codes:
  • Play as Leon with RPD armor - fixed version (now can down and up stairs!):
    • 800B0FF0 0001
  • Play as Leon with Umbrella armor - fixed version (now can down and up stairs!):
    • 800B0FF0 0002
  • Play as Leon (Era 3 version):
    • 800B0FF0 0003
    • 8006F620 1C56
  • Play as Elza with RPD armor - fixed version (now can down and up stairs!):
    • 800B0FF0 0005
  • Play as Elza with Umbrella armor - fixed version (now can down and up stairs!):
    • 800B0FF0 0006
  • Play as Claire:
    • 800B0FF0 0007
    • 8006F640 1DCB
    • Note: Some bugs in texture will apper when she begin to receive damage..
  • Play as Leon (Retail version):
    • 800B0FF0 0008
    • 8006F620 1E24
    • Note: Some bugs in texture will apper when he begin to receive damage..
  • Play as Hunk:
    • 800B0FF0 0009
    • 8006F620 1E7D
    • Note: Some bugs in texture will apper when he begin to receive damage..
  • Play as Grant Bitman (Juvenal-_1945 version):
    • 800B0FF0 000A
    • 8006F620 1ED5
    • Note: Some bugs in texture will apper when he begin to receive damage..
  • Play as Grant Bitman (Rusty version):
    • 800B0FF0 000B
    • 8006F620 1F2F
    • Note: Some bugs in texture will apper when he begin to receive damage..
  • Play as Leon with jacket (Mrox2 version):
    • 800B0FF0 000C
    • 8006F620 1F89
    • Note: Some bugs in texture will apper when he begin to receive damage..
  • Play as Marvin (IGAS version, have some bugs in texture):
    • 800B0FF0 000D
    • 8006F620 1FE4
  • Play as John (IGAS version, have some bugs in texture):
    • 800B0FF0 000E
    • 8006F620 202C
  • Play as Sherry (BH2 Trial Edition version):
    • 800B0FF0 000F
    • 8006F640 2077

Credits:
  • Team IGAS for his MZD build.
  • mortician for his unhidden patch.
  • Wes67 for create kindly a rebuilder tool for me.
  • DXP for work hard and create all the missing rooms for the RPD and for his ROOM203 backgrounds reconstruction!
  • MarkGrass for his BIOFAT and BioHerb tools.
  • Leo2236 for his BSSM and RE2MV tools.
  • Mrox2 for help me with some dialogues in my cutscenes reconstruction and for let me use his Leon with jacket PLD.
  • futuretime23 for make the PRISONS (123, 124, 125 and 126) RDTs.
  • Mikhail for help me a lot in the beginning and also, for made the 'Character modifier' and 'Select player screen modifier' codes!
  • MonkeyMan2000 for his Resident Evil 2 BCC tool.
  • David Silva for let me use his Grant Bitman PLD.
  • Juvenal-_1945 for let me use his Grant Bitman PLD.
  • SeiyaKou for let me use parts of his work.
  • Rusty for let me use his Grant Bitman PLD.

[video=youtube;tHNrimlmAM4] [
Additional Video: youtube.com/user/MartinBiohazard
Download:RE 1.5 (MZD) Patch 19/03/2015
Source: z4.invisionfree.com/Resident_Evil_1_2_3/index.php?
ISOs » Sony Playstation » B » Biohazard 2 (J) (Disc 1) (Leon Disc)

Sony Playstation / PSX PS1 ISOs

Genre: Action-Adventure
Rating: ESRB: M, BBFC: 15, ESRB: T
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OverviewResident Evil 2 pits rookie cop Leon S. Kennedy and civilian Claire Redfield in the zombie infested Raccoon City, where they fight against the hordes of zombies trying to make their escape.

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